Please enjoy release version 1.0 of my Coursera capstone project Seasons Change. The game is a short, retro-style 2D platformer intended for score-attack and time-attack gameplay. Certain actions you take in the first level may affect things in the second level. See how quickly you can finish with a high score!

For those on Windows, I recommend the downloadable Windows version as opposed to the WebGL version, only because I have yet to iron out the timing of a few of the sound effects in WebGL, making the Windows version closer to the experience I wanted. Windows version can be downloaded at

Please refer to the ReadMe file for an expanded explanation of the in-game controls and objectives pages.

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